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November 2009

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Nov. 30th, 2009

~NanoMango~



i'm participating in this 30 pencil comic page marathon 


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Nov. 7th, 2009

~Book Project Outline~

Group tutorial outline )


I am doing a marathon but I feel the only I can do it is if I mix it up a bit. Sorry for being late on this but I do hope to get a go on who does what and start on it after holidays.

Please take a look over and see what you'd like to contribute too even though I have a general idea. I still would like to know what you'd like to do.

Oct. 31st, 2009

~Livestream~

come check it out: http://www.livestream.com/cetriya 
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Oct. 29th, 2009

~Book outline update

ok, its really (3am) but I'm done with the rework and just need to type and recontact everyone.
No I didnt forget or just ignore this I just couldn't get to it just yet.
Hopefully you all are still on this =)

I tried to keep things separated for it to be easier for  us all to work on at the same time.
 

Oct. 24th, 2009

~Tid bits from Interviews~

I really love Feng Zhu and Shatia Hamilton's work is just beautiful. 
I've read a good bit of interviews before (and have notice that japanese interviews are ussually unhelpful/seem distant including Kim Hung-tae). This is just some things I pulled from them

Hamiltons:

"Try to avoid a lot of fan art"
"...you HAVE to submit to companies"

Zhu:

" If you know perspective well, you’ll always be a step ahead. Most artists, I say up to 95%, do character and creature design. Rarely can someone do hard-surface designs such as environments and vehicles. Studios are always looking for good ID (industrial design) guys. They are rare."

"Start painting with big shapes; don’t worry about details or refinement. Get used to working with values and light, instead of line work."

"It’s never too late to get into anything. Here’s a little story that might inspire you. If you have the Art of Episode 3 book, look for an artist named Sang Jun Lee. Believe it or not, he didn’t do any drawings (and I mean none), before attending college in the U.S. After he got an internship at ILM, he drew like crazy. Within only 2-3 years, he has reached the level he’s at now….which is pretty amazing! He draws like a seasoned pro."

"the ability to sketch straight lines was crucial in industrial design"

"The truth is, great drawings always win over great designs (if presented in front of non-artists…which is most of the time)"

"sketch A LOT! You will get better with mileage."

"you can get pigeon-holed easily. The best way to avoid this is to diversify your portfolio."

"The best way to get into the door is to send your portfolio to every company you want to work for. You are right, concept jobs are rarely posted. However, send your portfolio anyways. Companies won’t turn down talents. Even if they are not hiring, they might either 1. keep your portfolio on file, or 2. forward your info to their contacts. Bigger companies tend to have “freelance” pools – basically, a list of artists they keep on file for contract work. So send your stuff in, and you might end up on that list (they never advertise these jobs)."

"putting projects off until it was the last minute. Then the pressure equals to stress, and you start believing that you are always stressed and working hard. NO! Just relax, manage your time, and things will flow along nicely"

". Lighting is everything in a painting. Without light, you won't be able to see anything. =) So put it on your high priority list of things to learn"

"the most important factor is – does it look cool?"

"work in this mode. You have to learn to keep this relaxed mental state when working on “real” projects. Drawing to me, is 50% mental, 50% physical. The more relaxed you are, the better your work will be."

*this one was a long one
 
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Oct. 12th, 2009

~Coming back again~

I know I’ve kind of been ‘aloof’ with my work, coming off and no and just not doing what I’m supposed to :P well its not to say I wasn’t working, rather I wanted this PT so much only to find out that I didn’t want it and it was a bad thing for me. I’ve done a bit of commissions and planning. Since I’ve quite about a week ago, I’ve been playing catch up with the work.

Hopefully, I’ll get GD running soon (though the attack on my PC left me with out the files. I can rescan them again, but I think it would be good to start over. I’m not to good ad trading space scenes though) and the other project, the free how to book going. Once I’m done with this one rather large commission I can get on to it asap.

On another note, I’m running an October contest! so please take a look here:
http://cetriya.deviantart.com/journal/27534778/


 
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Oct. 2nd, 2009

Old tutorial book outline

Heres the old outline to the book before I change it up, if you have comments just reply here and I'll keep it in mind
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Sep. 23rd, 2009

~Comikers’ essentials: Collab Request~

Alright, I’ve been meaning to post this idea but haven’t. I know I haven’t been able to post more GD pages, but that’s cause before I continue I would like to have the last 2 chapters make sense. I think I’ll try doing the ending first and then edit the beginning to make it easier for me.

“Small press how too” aka “Comikers’ essentials”

I would like to make a collaboration book for how to make simple print comic projects to sell online and at cons. I want to focus this on the beginner/novice and really have those little bits of info that we wished some one would talk about it. I want this book to be a bit more bias, really into how we felt/ why we did a certain thing and have some 3-4 sentence art rants from time to time. I want this book to be more personal (not to personal) and relate more to how we felt trying to make our first book

This book will be kind of like a workbook on making a 1 shot short story.

I would like a collaboration because its something that I think it would be fun and I know that many people think anthologies are bad because of variety but if it’s a help book I think it would be a selling point. I love the half pixel guys with their web comic book, but I think the manga/anime self publish scene is a different perception on the same thing (and this will be more on printing then web publishing).

I want this to be a free PDF download (with all credits) because the more it spreads, hopefully we’ll start to see more variety at cons and more exposure to the creators. It being a collaboration will make the work load a lot easier on all of us.

I’m thinking of start working on this just after new years (or earlier if we can start) just before the summer con season starts.

The book collaboration is by invite but if you’re interested, drop me a line.
I will have a rough outline posted at the end of the month

 

Sep. 5th, 2009

~ Absent for a while~

Yeah, I know I haven’t been on much, stuff happens, so here’s the update

 


Galactic Divine is put on hold. Its such a happy series to write and right now, I’m not feeling that giddy so its hard to write it through.

 


Tutorials and Downloads I will get to them when I have the time

 


School is started but I cant get my books yet, but test is due for the first 3 chapters this Monday. Why do they do this when books cost 130$ each? I guess I’ll be reading a summery at the school store and get a C for now until my books come in the mail.

 


Work is … why is retail the only place that will take me with no work reference? I hate Orlando and its tourist based economy. I cant even find an internship let a lot try and get one. This place is dead and I fell it more now that 1 friend moved to Chicago and the other is moving to NY. Obviously I’m not the only one who feels the same way.

 


Decisive Origin may go under a revamp to make it easier on people to figure out where stuff is and for me to quickly make
updates/re skins. There’s things I want to take off and put on

 


Art, I haven’t done much though I have been sketching on and off lately. Trying for different things, trying to make my self more patient and plan out compositions/illustrations more. I do to many simple anime/manga art, I want to try something more dynamic and get better with use of color and BW.

 


I also want to work on my concept work more. I feel a bit to bland when creating things, like I have a library in my head that hasn’t been updated. I understand when an artist is know for some thing, but it’s a pet peeve of mines when I notice an artist I like keeps putting out the ‘same old’.


Here’s a WIP


 

Kilxa Fan Art )</div>
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Aug. 16th, 2009

~Need help, broken PC

About 3 days ago, my other pc just stopped functioning. I'm typing on a old, half broken notebook connected to another crappy screen.

I dont have a job this summer (waiting for winter break, still in school so I cant get a decent job yet) so no monies for the bill and with out it, I cant update GD with tones (I"m going to start updating just the inks).

So to raise up money, I"m offering my Traditional Marker/watercolor Commissions at convention prices.

Untill I make up the money, the PC sites in my room unusable.

Here are the prices
______________ Half body________Full body
Pencils________ $6_________________$10
Inks___________$10________________$13
Markers________$15________________$20
Water color_____$15________________$20

*shipping
__$3 US
__$4 Canada/ Hawaii
__$6 World wide

You can see my gallery of traditional art so you know what you're getting: [link]


Original Art for Sale
*and also prints*
[link]


Please spread the word if you can, I need all the help i can get!

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